Where the wall is
The counters halve again and again down the table: 536K hold Dirt TNT, 138K Mushroom, 16.6K Slime, 997 Diamond. Each step is the player base thinning out — a map of where unlock requirements start biting.
The complete 27-TNT unlock ladder with official badge data and award counts, plus a comparator that ranks your own observed clearance, cost, and stock by the criterion you pick.
TNT to Earth's Core! has 27 named TNTs, and every one of them comes from an official unlock badge — Dirt TNT ("your very first TNT!") at the top of the adoption table, Singularity TNT ("this one swallows the world!") at the bottom. That is the entire officially documented roster; damage, radius, price, and requirement numbers are published nowhere, so this page does not fabricate an S/A/B ranking. What it gives you instead: the full official table with award counters (how the player base spreads across the ladder), a reading of that ladder as difficulty, and a comparator below that ranks YOUR observed numbers by one chosen criterion — the only tier ordering that can be honest in a game without published stats. The official-confidence label here is deliberate: no official or community ranking evidence exists, and the comparison stays a player-observation one.
A ranking-readiness notice before you sort: the only ranking inputs on this page are the official badge table below and your own blast numbers in the player-observation comparator — there are no official S/A/B claims to copy from anywhere. Which TNT is best depends on entered clearance, cost, stock and goal, so enter your own numbers and sort observations by one named criterion rather than trusting a blended score. On "strongest": the official wording context plus the explicit statement that no roster/stat identifies a strongest named option is followed by the observation comparator, which is where a strength order for your layer can honestly come from. For the best-explosives question, compare role/use-case criteria with a user-entered comparison, with roster completeness held — all 27 names stay in the table even at zero awards.
Source: official Roblox badge layer, checked 2026-10-03. Ordered from most-awarded to least-awarded; counts are adoption statistics, not power stats.
| # | TNT | Official badge flavor text | Players awarded | Added |
|---|---|---|---|---|
| 1 | Dirt TNT | Unlock your very first TNT! This one throws around a lot of dirt! | 536,465 | Sep 3, 2026 |
| 2 | Ice TNT | This one spawns huge ice spikes! | 256,398 | Sep 3, 2026 |
| 3 | Mushroom TNT | This one makes a big mushroom! | 138,612 | Sep 3, 2026 |
| 4 | Fling TNT | This one flings everything in its radius! | 103,623 | Sep 3, 2026 |
| 5 | Lightning TNT | This one does lightning! | 64,438 | Sep 3, 2026 |
| 6 | Gold TNT | This one is shiny! | 38,015 | Sep 3, 2026 |
| 7 | Slime TNT | This one spreads sticky slime across the ground! | 16,637 | Sep 3, 2026 |
| 8 | Steel TNT | This one makes a heavy explosion! | 8,977 | Sep 3, 2026 |
| 9 | Ball TNT | This one makes a square explosion! | 5,812 | Sep 3, 2026 |
| 10 | Steampunk TNT | This one shoots out gears!! | 3,830 | Sep 3, 2026 |
| 11 | Rainbow TNT | This one makes a beautiful rainbow! | 2,617 | Sep 3, 2026 |
| 12 | Watermelon TNT | This one makes a tasty explosion! | 1,564 | Sep 3, 2026 |
| 13 | Glitter TNT | This one spreads glitter everywhere! | 1,252 | Sep 3, 2026 |
| 14 | Diamond TNT | Shine bright like a diamond! | 997 | Sep 3, 2026 |
| 15 | Chocolate TNT | Chocolate is always tasty! | 826 | Sep 3, 2026 |
| 16 | Lava TNT | This is very hot! | 693 | Sep 3, 2026 |
| 17 | Glitch TNT | Error 404! | 592 | Sep 3, 2026 |
| 18 | Nuke TNT | Pretty atomic! | 528 | Sep 3, 2026 |
| 19 | Moon TNT | An asteroid once vaporised the dinosaurs, now the moon will do the same to the Earth! | 477 | Sep 3, 2026 |
| 20 | Galaxy TNT | Isn't it sparkly? | 451 | Sep 3, 2026 |
| 21 | Sun TNT | This one burns like the sun! | 341 | Oct 1, 2026 |
| 22 | Blackhole TNT | This might be the end! | 334 | Sep 3, 2026 |
| 23 | Cheese TNT | This one is extra cheesy! | 25 | Oct 1, 2026 |
| 24 | Fire TNT | This one sets the world on fire! | 14 | Oct 1, 2026 |
| 25 | Pancake TNT | A cake made with a pan! | 0 | Oct 1, 2026 |
| 26 | Cake TNT | Cake time! | 0 | Oct 1, 2026 |
| 27 | Singularity TNT | This one swallows the world! | 0 | Oct 1, 2026 |
Award counts trace the unlock ladder's difficulty: over half a million players hold Dirt TNT, about 334 had reached Blackhole TNT by the checked date, and the six TNTs added on October 1 sat between 341 awards (Sun) and 0 (Pancake, Cake, Singularity). The counts say how many players unlocked each TNT, not how strong each TNT is.
Adoption data is not power data, but it answers real questions.
The counters halve again and again down the table: 536K hold Dirt TNT, 138K Mushroom, 16.6K Slime, 997 Diamond. Each step is the player base thinning out — a map of where unlock requirements start biting.
The bottom nine rows are the endgame: Nuke, Moon, Galaxy, Sun, Blackhole, Cheese, Fire, Pancake, Cake, Singularity. Before October 1 the ladder ended at Blackhole; the six new names are this update's endgame extension.
Half a million players have Dirt, a quarter million Ice. By Steel TNT the count is under 9,000. Your own pace against these counters tells you whether the next rung is a session away or a season away.
Enter clearance, cost, and stock for the TNTs you have used; sort by the one criterion that matters for your run.
Enter two to six labels from your own run. This orders one selected measurement; it never creates an official tier or invents a roster.
Enter a label from 1 to 40 characters. Observed clearance must be greater than zero.
Enter a label from 1 to 40 characters. Observed clearance must be greater than zero.
Three questions players search for, answered with what the game actually documents.
Explain it as the page does: best depends on entered clearance, cost, stock, and your goal — a cheap TNT that clears your current layer is worth more to you than an endgame name you cannot unlock yet. Let the player sort observations by one named criterion in the comparator below instead of trusting a blended score.
The official wording context is badge flavor text only, and no roster or stat identifies a strongest named option anywhere in the game's surfaces — so the page holds that claim and follows it with the observation comparator, where your own blasts produce a strength order for your layer and setup.
Compare by role and use-case criteria — breach speed, depth per blast, cost per run — with a user-entered comparison, and keep roster completeness held: every one of the 27 names stays in the table even when its counter reads zero, so nothing is quietly dropped from the comparison.
The rules that keep your numbers meaningful.
No official or community stat table exists, so no name can honestly be called the best. What is official: the 27-name unlock ladder from Dirt TNT to Singularity TNT, and each TNT's badge flavor text. Your best TNT is the one your own blast notes show clearing the most depth per blast at your current layer.
No. The creator documents TNTs through unlock badges — names, flavor text, and award counters — but publishes no damage, radius, or price stats, so an S-to-F ranking would be invented. The ladder order below is an adoption reading of official counters, clearly labelled as such.
Each TNT has an official unlock badge, and Roblox counts how many players earned it: Dirt TNT 536,465 players at the October 3, 2026 check, Blackhole TNT 334, and the six October 1 additions between 341 (Sun) and 0 (Pancake, Cake, Singularity). Counts measure how common an unlock is, not how strong it is.
Same layer, same setup, three blasts each: record clearance per blast and any cost the game shows, then sort by the criterion you care about in the comparator below — clearance, blasts needed for a target, cost per depth, or total cost. Never mix numbers taken at different depths.
Six TNTs were added October 1, 2026: Sun, Cheese, Fire, Pancake, and Cake TNT, with Singularity TNT ('this one swallows the world!') as the new end of the ladder. At the October 3 check their award counters stood at 341, 25, 14, 0, 0, and 0.
Open the adjacent page that answers your next question.